Minsk Jobs

Level Designer ‎(New Title)

The Minsk studio of Wargaming Mobile, the team responsible for World of Tanks Blitz development and operations, seeks a Level Designer to work with Unreal Engine. Together with a squad of experts, you will design and develop new game prototypes.
Wargaming Mobile is a division of Wargaming focused on mobile game development and publishing. Our single priority is delivering top-class mobile experiences to be enjoyed by millions all over the world. World of Tanks Blitz and World of Warships Blitz have achieved just that, while our studios in Berlin, Copenhagen, Helsinki, Moscow, and the aforementioned Minsk one are busy working on several new unannounced projects.

What will you do?
- Design new maps

Learn more and apply here


Front-End (HTML/CSS) Developer (World of Tanks Blitz)

Wargaming is looking for a Front-End Developer with proficiency in HTML/CSS to join the Customization Blitz team. In this role, you will deal with unique event projects for World of Tanks Blitz, Wotblitz.com portal, as well as create new and improve existing services for in-game content operation.

The team’s portfolio includes:

  • The World of Tanks Blitz portal that is an entry point for the players
  • The service allowing to create in-game goods (between releases as well)
  • A whole lot of bright in-game event projects

Our team adheres to the component approach. All our projects are adaptive, with complex structure and full of animations.
Join us to work on a world-class product with an audience of 100+ million players!

What will you do?
- Deliver web projects
- Create projects from scratch
- Optimize and support existing projects

Learn more and apply here


Marketing Team Lead (World of Tanks Blitz)

Wargaming Mobile is on the lookout for Marketing Team Lead for our renowned title World of Tanks Blitz.
In this role, you will manage a large budget, drive complex global marketing campaigns, elaborate global marketing strategy and lead the marketing team. 
The ideal candidate for this position should have experience with marketing mobile mid-core games.

What will you do?
- Define and be accountable for product brand and marketing strategy with multi-channels, including PR, PA, influencer marketing, collaborations, product placement, celebrity marketing, offline events
- Perform budget planning and execution
- Define and implement marketing content plan in collaboration with UA, PR, Community, Asset production on global scale
- Work with external partners and agencies on diverse marketing campaigns
- Define and drive business development strategy for the product, executing licensing, cross promo, sponsorship activities
- Manage the team: Marketing Manager and BizDev Manager
- Work closely with game development teams on advocating the marketing vision, product positioning and share market insights
- Based on the product’s development roadmap and market trends, identify opportunities for growth and drive growth campaigns to increase the product exposure & organic user base
More information


2D/UI Artist (World of Tanks Blitz)

The World of Tanks Blitz team is looking for a 2D/UI Artist to create graphical content and elaborate visual representation concepts for new features to be added to the game.
Ever since its launch in June 2014, World of Tanks Blitz has been constantly changing, improving, and expanding. Today you can play it on iOS, Android, Windows, and macOS.
We invite you to join a highly skilled team with a friendly atmosphere, to grow professionally and become even better together with this team, and make your real contribution to a great project.
If you like the subject and the visual style of World of Tanks Blitz, let's create together!

What will you do?
- Draw interface elements and graphical content corresponding to the style of the game
- Elaborate visual representation concepts for new features to be added to the game
- Share your expertise with colleagues less experienced in game UI
- Implement approved graphical elements; work with SVN and Git
- Collaborate actively with developers, game designers, product owners, and other in-house teams
More information


Game Balance Designer ‎(World of Tanks Blitz)

Wargaming’s World of Tanks Blitz team is looking to hire a Game Balance Designer for the Design department. We’re a tightly-knit group of professionals who’re really into playing and creating games and perfecting them by using statistical data and our expertise.
As a Game Balance Designer, you will fine-tune the tanks’ stats and other peculiarities allowing them to perform their role on the battlefield. You will develop and improve the tank gameplay concept together with other designers and analysts.
What will you do?
- Fine-tune the tanks’ stats and other parameters including the economic ones
- Develop the tanks’ gameplay concepts
- Develop strategies aimed at evolving the tank gameplay
- Gather and process gameplay-related statistical data
- Interact with operating and testing teams, and the art department
Read more and apply here


Lead User Acquisition Manager ‎(WG Nexus)

WG Nexus team is a new business unit within Wargaming focused on creation of unique cross-platform IPs leveraging partnerships with external development studios around the world. Driven by innovations in products, services and approaches, we are looking to deliver new value and gameplay experiences for mobile game players.
We are looking for a Lead UA Manager to join WG Nexus unit. In this role, you will support the growth of our mobile portfolio by designing, managing and implementing acquisition strategies which cover full product life-cycle of the new titles. A successful candidate will be responsible for UA strategies of the products, while also working on hands-on campaigns.
What will you do?
- Design, manage, budget, implement and execute UA strategies
- Analyze and optimize UA campaigns based on performance KPIs
- Manage UA team, inspire the team and support its career development
- Provide counsel for short- and long-term marketing campaigns
- Provide input and data-driven decisions for creative development
- Provide feedback on titles to development teams driving performance improvements 
- Manage day-to-day partner relations
- Develop and monitor systems and infrastructure needed for running UA campaigns
Read more and apply here.


Product Manager ‎(WG Nexus)

Wargaming is looking to hire a highly qualified Product Manager to put to live products within our WG Nexus team.
WG Nexus is our new business unit focused on creation of unique cross-platform IPs leveraging partnerships with external development studios around the world. Driven by innovations in products, services and approaches, we are looking to deliver new value and gameplay experiences for mobile game players.
What will you do?
- Own the product: decide on its goals, track KPIs, compile specifications, take part in solving development issues and testing new features
- Set a product management process for internal and external teams
- Communicate effectively with external and internal teams on the status of the project, risks, and opportunities, oversee live operations and drive KPI improvements
- Prioritize a feature backlog, create and manage development roadmaps for features and content
- Analyze release performance, drive further feature evolvement
- Continuously analyze and clearly understand customers’ needs, conduct game analyses
- Manage the product team, inspiring them and supporting their career development
- Continuously run market analyses
Read more and apply here


Chief Technical Officer (WG Nexus)

Wargaming is looking to hire a Chief Technology Officer to WG Nexus, our new business unit focused on creation of unique cross-platform IPs leveraging partnerships with external development studios around the world. 
What will you do?
- Development & product teams: Help and consult external studios on the development process. Take charge of the quality of the game, track and manage risks within the dev team
- Admin panel toolset: Create and scale the toolset for game operations, instruct the teams on the integration and make sure that the instruments are integrated smoothly
- Technology: Support game performance before launch, track the preparation process and the quality of infrastructure in AWS/Google Cloud, perform security checks and load testing
Read more and apply here


Project Manager ‎(WG Nexus)

Wargaming is looking to hire a Project Manager to join the product team within WG Nexus.
WG Nexus is our new business unit focused on creation of unique cross-platform IPs leveraging partnerships with external development studios around the world. Driven by innovations in products, services and approaches, we are looking to deliver new value and gameplay experiences for mobile game players.
What will you do?
Oversee live operation performance and drive improvements to KPIs
- Oversee the development of products together with internal and external dev teams
- Communicate with partners and product stakeholders
- Work with designers to implement new features and optimize existing ones
- Work closely with the Product Director on creating a product roadmap
- Work with the BI team to build product dashboards
Read more and apply here


Creative Director (New Product)

Our team in Minsk is seeking a Creative Director to shape the direction of new products together with the team and bring them to life. You will work as a key member of the Leadership Team for the new product, creating and maintaining its core creative vision, as well as mentoring, training, and directing our creative teams to deliver best-in-class mobile games that our audience will love.
Read more and apply here.

Lead Game Designer (New Product)

Wargaming Mobile Minsk Studio Team is seeking a Lead Game Designer to shape the direction of new products and bring them to life. In this role, you will lead the Design Team for the new product, taking charge of hands-on design of core gameplay systems and concepts of the product, as well as mentoring, training, and directing our designers to deliver best-in-class mobile games that our audience will love.
Read more and apply here.


Lead UX/UI Designer

Would you like to play a key role working on a title with an audience of 80,000,000 players? The World of Tanks Blitz team is looking for a Lead UX/UI Designer to refine the UX/UI of the game and to head and guide the UX/UI team, making sure the 2D graphics style stays coherent throughout the entire product.
Read more and apply here.

C++ Game Developer (Prototyping)

The Minsk studio of Wargaming Mobile, the team responsible for World of Tanks Blitz development and operations, seeks a С++ Game Developer with a good command of the Unreal game engine. Together with a squad of experts, you will design and develop new game prototypes.
Read more and apply here.

Lead Render Developer

Wargaming is seeking a Lead Render Developer for the World of Tanks Blitz project.
The ongoing development, extension, and optimization of the Blitz engine is one of the key tasks for the team. We need an experienced 3D graphics specialist ready to become an integral part of the professional and creative tech crew. As a Lead Render Developer, you will research, adapt, optimize, and create cutting-edge graphics tech for a broad range of platforms, bringing the rendering quality of mobile ones to that of modern PCs.
Read more and apply here.


Game Client Developer

Our World of Tanks Blitz team is looking for a Game Client Developer to support game logic, functionality expansion, game UI and modes. 
Read more details and apply here.

Project Manager / Agile Master

Wargaming is on the lookout for an experienced Agile Master to join the World of Tanks Blitz team.
The successful candidate will make sure the teams understand and follow agile principles and values and help them remove impediments to achieve business goals thus contributing to the product’s overall success.
Read more details and apply here.


QA Engineer (Tools)

We are looking to hire a QA Engineer to work on World of Tanks Blitz in the Tools team as a tester. The DAVA Engine is an in-house, cross-platform solution for mobile and desktop platforms (iOS, Android, Win10, macOS, Universal Windows Platform) providing developers with the basic tech and subsystems including visualization (render), memory management, multi-threaded environment, 3D-model and scene editors, sound, animation, scripting, etc. Our team develops internal tools for World of Tanks Blitz 2D and 3D content, and adds new DAVA functionality into the game’s engine, making possible the creation of more rich and dynamic game environment. 
Find more details and apply here.


Visual Effects Artist

We are looking to hire a Visual Effects Artist to join the Minsk-based Art Team working on World of Tanks Blitz. In this role, you will have the opportunity to work hand in hand with some of the world’s best professionals while utilizing the mobile industry’s best practices. What’s even more inspiring, the results of your work will be enjoyed by millions of players around the world.
Find more details and apply here.


DevOps Engineer (AWS)

Wargaming is seeking a DevOps Engineer for the Customization Blitz team securing World of Tanks Blitz online presence, and developing services, applications and tools for the game, constantly being refined and expanded to suit the changing needs of Blitz.
We need an experienced professional ready to become an integral part of the team to reach ambitious goals, plunge into new projects, and deploy the best practices for feature production delivery. You will have lots of opportunities to experiment and grow within projects of varied complexity.
Find more details and apply here.


DevOps Engineer (Google Cloud Platform)

Wargaming’s World of Tanks Blitz team needs a talented DevOps Engineer ready to support a project currently in its launch phase and participate in developing the product with regard of using cloud services.
The team would benefit from a responsible and goal-oriented player with great self-discipline, ready to deliver within the set timeframe. At the same time the successful candidate must possess a researcher mindset, being able both to focus on the tasks set and see beyond them.
Find more details and apply here.


Game Server Developer

Wargaming is looking for an experienced Game Server Developer / С++ Programmer. You will join the World of Tanks Blitz team and work on the game server side.
What are we looking for?
- High proficiency in C++, excellent knowledge of classic algorithms, data structures and design patterns;
- Proven knowledge of server technologies, network protocols, and databases;
- Experience working in high-load client/server application development (full cycle);
- Basic knowledge of script languages (Python), desire to learn and work with them;
- Logical thinking and excellent self-management skills.
Find more details and apply here.


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